Tankito: Fishing For Trouble
Welcome to Tankito: Fishing For Trouble, a fast-paced game where marine creatures face off in chaotic battles with tanks in a battle-royale style arena. It’s easy to pick up but has enough depth to keep you hooked. Tankito blends accessible fun for everyone with the kind of competitive play that keeps you coming back for more. Control adorable sea creatures and protect yourself from your opponents in this cool game!!
Gameplay Mechanics
In Tankito, you must defeat up to 4 players in the arena by firing missiles with your tank. At the end of each round, players choose from a variety of power-ups that enhance their abilities, transforming the way they play. Whether you start firing boomerangs instead of bullets, switch to a shotgun for close-range combat, or even leave explosive mines in your path, each match is unpredictable and filled with new strategies.
Controls
Keyboard - WASD to MOVE, Mouse to AIM, Left-click to SHOOT, Spacebar or Shift to DASH, and Right-click to PARRY.
Controller - Left-joystick to MOVE, Right-joystick to AIM, Right-Trigger (RT) to SHOOT, Left-Trigger (LT) or Right-Bumper (RB) to PARRY, and Left-Bumper (LB) to DASH.
Mobile Devices - Virtual Left-joystick to MOVEand Virtual Right joystick to AIM and SHOOT. Use the dedicated virtual buttons to DASH and PARRY.
Multiplayer Online
Connect with up to 4 friends in online multiplayer matches through servers, and choose the closest server in your region for better connectivity.
⚠WARNING⚠
The servers are hosted by Unity, not by us, which may result in lag or occasional connection issues. Additionally, the more players in a match, the higher the chance of reduced connection quality. We sincerely apologize for any inconvenience this may cause and kindly ask for your understanding and patience. Rest assured, we are working tirelessly to address and resolve these issues to the best of our ability.
Game Under Construction
At Astral Cat, even though the game has reached its 1.0 version, we’re still hard at work adding more content to enhance your experience. Here are our plans for the future:
- A matchmaking system that lets you play with random players!
- The option to play local matches, so you can enjoy the game with friends from the comfort of your couch!
- More content, including new modifiers and playable skins for the game!
- Improvements to the game’s connectivity, and possibly switching to self-hosted servers for better performance!
- Last but not least, we’ve begun developing a single-player mode featuring an exciting story and prehistoric marine creatures.
Follow us on social media to stay updated on the game’s development, share your feedback, and show your support!
We hope you enjoy playing Tankito as much as we’ve enjoyed creating it.
Updated | 8 days ago |
Published | 26 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Authors | AstralCatStudio, lucjuego, Monodo, Bernugget, aalegreb02, leunamanuel, Rduenas |
Genre | Shooter |
Made with | GameMaker, Adobe Photoshop, Unity, Adobe Illustrator |
Tags | 2D, battle-royale, fish, Multiplayer, Tanks, Top down shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Smartphone |
Multiplayer | Server-based networked multiplayer |
Download
Click download now to get access to the following files:
Development log
- 🚨Tankito: Fishing For Trouble is Live!🚨10 days ago
- Tankito's Alpha is ready!47 days ago
Comments
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tremendo, juegazo del año, probadlo
Graciaaas!!
vaya juego guapo!!
Grax brooO!!
Seem to be getting this bug upon launching the game.
Unable to parse Build/WebGL.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.
Thank you for your feedback and for giving our game a try! :)
Please note that this game is still in very early development. Making it public was more of a test to see how the initial build behaves on different systems and gather early feedback. Issues like this are not unexpected at this stage, and we’re taking notes to ensure they’re resolved in future updates.
We’re working hard to improve the game and aim to deliver a polished experience in the full release. Your patience and understanding mean a lot to us, and we’d love for you to check back when the final version is ready!
Thank you again for your support and for helping us improve!
All good I just wanted to make you all aware :-) Can't wait to give it a try!